I'm a creative technologist living in Austin, TX. I work on a variety of immersive experiences, with a focus on XR design and development.

My work sits between engineering and design: I build in Unity, Unreal Engine, and modern web frameworks, prototype quickly, and care just as much about feel and interaction as I do about technical execution.

Inspiration includes ideas from magical realism, digital culture, psychology, musical instruments, and new technologies. I use these ideas to create installations that deliver novel sensations, ideas, and connections. I enjoy creating things that draw people in to inspire joy and new ideas.

I run Virtual Pebble as an independent studio for VR experiences, spatial zines, and playful worlds, and I’m currently open to paid contract work in XR development and immersive experience design. I enjoy collaborating with teams building real-time 3D, immersive experiences, and XR products from early prototypes through to production.

Tech I use the most:

  • Unity
  • Full stack web development (Next, Vue, React, three.js)
  • WebXR development (three.js, IWSDK, aframe)
  • Unreal Engine (3d game development)
  • Horizon Worlds Desktop Editor
  • Touchdesigner (projection mapping, DMX light programming)
  • Blender (3D / asset creation)
  • FL Studio, Ableton

You can contact me at schroe35@gmail.com